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    [WarRock] Chams Problem


    moabit69
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    Hallo,

    dank Gordon´ hab ich fast geschafft, Chams zu coden...Brauche nur die Strides.

    Also wenn ich jetzt bei der Chams code die Abfrage "if (m_Stride == 44)" weglasse, dann wird die ganze map bunt und mit der Abfrage funktioniert es gar nicht..

    wie kann ichs jetzt machn, dass nicht die ganze map sondern nur die Spieler bunt sind ?

     

    English :

     

    i have problem with the Strides for Chams...when i leave "if (m_Stride == 44)" in the chams code, then the whole map will be colored and when i don´t leave "if (m_Stride == 44)" then it won´t work..who can help ?

     

    sry 4 bad english i´m german

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    easy....

     

    // Stride pointer

    UINT m_Stride;

     

    And Then Add This To Your

    mySetStreamSource

    if (nStreamNumber==0) m_Stride = nStride;

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    • 1 month later...

    Wow, guys come on.. easy fix.

     

    Set the walls to normal like so:

     

    if (CallChams)

    {

    if(m_Stride == 40) pDevice->SetRenderState(D3DRS_AMBIENT, false); //<- You can edit for your chams styles or however you do it, may need to change pDevice.

    }

     

    That will set the walls (stride 40) to a normal state. (false)

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