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    help me for unlim ammo code, boneshot & wallhack code


    xs0namund@x
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    this code show error or not by pass please rectify my error

     

    void UNLIAMMO ()

    {

    if(GetAsyncKeyState(VK_NUMPAD9) &1)//=====unliammo start when u press numpad9=============//

    {

    DWORD dwProtect;

    const BYTE nop[3] = {0x90,0x90,0x90};

    VirtualProtect((void*)(ADR_UNLAMMO1), 3, PAGE_EXECUTE_READWRITE, &dwProtect);

    memcpy((void*)ADR_UNLAMMO1, &nop, 3);

    VirtualProtect((void*)(ADR_UNLAMMO1), 3, dwProtect, NULL);

     

    VirtualProtect((void*)(ADR_UNLAMMO2), 3, PAGE_EXECUTE_READWRITE, &dwProtect);

    memcpy((void*)ADR_UNLAMMO2, &nop, 3);

    VirtualProtect((void*)(ADR_UNLAMMO1), 2, dwProtect, NULL);

     

    VirtualProtect((void*)(ADR_UNLAMMO3), 3, PAGE_EXECUTE_READWRITE, &dwProtect);

    memcpy((void*)ADR_UNLAMMO3, &nop, 3);

    VirtualProtect((void*)(ADR_UNLAMMO3), 3, dwProtect, NULL);

     

    }

    }

     

    this code not work at press key even adress are ok #define ADR_UNLAMMO1 0x4EC556

    #define ADR_UNLAMMO2 0x4EC557

    #define ADR_UNLAMMO3 0x4EC56D

     

    warrock crash

     

    if Boneshot()

    {

    DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPTR;

    if(dwPlayerPtr != 0)

     

    if(Boneshot == 1){

    WriteByte(ADR_BONESHOT, 0x31);

    }

    else

    if(Boneshot == 1){

    *(float*)(ADR_NECKSHOT, 0x31);

    }

     

    }

     

    compile error show

     

     

     

     

    credits all coders

    no one can become coder in one day

     

    please support me

    Edited by xs0namund@x
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    • 3 weeks later...

    ULLI.AMMO

     

    YOU NEED TO PUT THIS SOMEWHERE

     

    void Hidden( void* pxAddress, BYTE *code, int size )

    {

    unsigned long Protection;

    VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);

    memcpy((void*)pxAddress, (const void*)code, size);

    VirtualProtect((void*)pxAddress, size, Protection, 0);

    }

     

    THAN PUT THIS FOR ULLI.AMMO

     

    BYTE NOPS[] = {0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90

    ,0x90};

    BYTE UAMMO1OFF[] = {0x89, 0x7E, 0x24};

    BYTE UAMMO2OFF[] = {0x89, 0x46, 0x20};

    BYTE UAMMO3OFF[] = {0x89, 0x46, 0x24};

    switch (Ammo)

    {

    case 1:

    Hidden( ( void *)0x00689616,NOPS, 3);

    Hidden( ( void *)0x00689627,NOPS, 3);

    Hidden( ( void *)0x0068962D,NOPS, 3);

    break;

    case 0:

    Hidden( ( void *)0x00689616,UAMMO1OFF, 3);

    Hidden( ( void *)0x00689627,UAMMO2OFF, 3);

    Hidden( ( void *)0x0068962D,UAMMO3OFF, 3);

    break;

    }

     

     

    SORRY I CANT HELP U WITH HEADSHOT

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