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    Steam Updater/Cracker(JUST A JOKE)


    sailorboy
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    I have no idea why i did this, other than i was looking for a chalange. If you are just looking for the content, and don't care how i did this, or what i did, then go here.

    Compiled in vC++ 6. Should work with later versions. I will post a tut tomarrow, but the major thing, thats hard to find in the source is the member variable. I just did a control variable on a picture thiing. Make sure you change the name from IDC_STATIC to IDC_PICTURE, or it won't show up. Make sure you change the type to bitmap. Other than that, it should be pretty easy to figure out what i did. The compiled source is something around the neighborhood of 4 mb, so you have to compile it yourself. If i am feeling nice, then i will post a compiled version to fuck around with your friends with. I know theres a better way that i can do it with GDI+ or whatever, but it didn't seem to work with vC++, and made the file a lot bigger than it already was.

    LOL.zip

    Edited by sailorboy
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    First, just edit your post. Second, look at the gif image. Thats what it is.

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    • 1 month later...
    I have no idea why i did this, other than i was looking for a chalange. If you are just looking for the content, and don't care how i did this, or what i did, then go here.

    Compiled in vC++ 6. Should work with later versions. I will post a tut tomarrow, but the major thing, thats hard to find in the source is the member variable. I just did a control variable on a picture thiing. Make sure you change the name from IDC_STATIC to IDC_PICTURE, or it won't show up. Make sure you change the type to bitmap. Other than that, it should be pretty easy to figure out what i did. The compiled source is something around the neighborhood of 4 mb, so you have to compile it yourself. If i am feeling nice, then i will post a compiled version to fuck around with your friends with. I know theres a better way that i can do it with GDI+ or whatever, but it didn't seem to work with vC++, and made the file a lot bigger than it already was.

     

    O.o, funny! Good work! xD

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