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    My NoMenu Source for WarRock


    Willi27
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    Mein Source Code für einen NoMenu Cheat für WarRock!

     

    cheats.cpp

     

    #include "stdafx.h"
    #include "cheats.h"
    
    int GPremium = true;
    int NoWather = true;
    int NoBounds = true;
    int Stamina = true;
    int SuperJump = true;
    int Dig = true;
    int NoFallDamge = true;
    int FastAll = true;
    int CH_Spawn = true;
    int ExtraAmmo = true;
    int CromBange = true;
    int PXSn1per =true;
    bool NoSpread = false;
    int NoRecoil = true;
    int NoFog = true;
    bool Speed = false;
    int Teleportt = true;
    
    
    float posiX;
    float posiY;
    float posiZ;
    
    void PlayerHacks(void)
    {
    DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
    if(dwPlayerPtr != 0)
    {
    if(Stamina)
    {
    if (*(float*)(dwPlayerPtr+OFS_STAMINA)<10.0F)
    {
    *(float*)(dwPlayerPtr+OFS_STAMINA) = 11.0F;
    }
     if(GetAsyncKeyState(VK_SHIFT) &1)
    {
     if (*(float*)(dwPlayerPtr+OFS_STAMINA)<25.0F)
    {
    *(float*)(dwPlayerPtr+OFS_STAMINA) = 32.0F;
    }}}
    if(GetAsyncKeyState(VK_CONTROL) &1)
    {
    if(SuperJump)
    {
    *(float*)(dwPlayerPtr+OFS_Z) = 3500.0F;
    }
    }
    if(GetAsyncKeyState(VK_MENU) &1)
    {
    if(Dig)
    {
    *(float*)(dwPlayerPtr+OFS_Z) = -2500.0F;
    }
    }
    if(NoFallDamge)
    {
    *(float*)(dwPlayerPtr+OFS_NoFall) = -35000.0F;
    }
    if(FastAll)
    {
     *(float*)(ADR_FASTAMMO) = 5.0F;
     *(float*)(ADR_FASTHEALT) = 5.0F;
     *(float*)(ADR_FASTREPAIR) = 10.0F;
     *(float*)(ADR_FASTFLAG) =10.0F;
    }
    if(ExtraAmmo)
    {
    *(int*)(ADR_ExtraAmmo1) = 1;
    *(int*)(ADR_ExtraAmmo2) = 1;
    }
    if(CromBange)
    {
     *(int*)(ADR_Chrome) = 1;
    }
    if(PXSn1per)
    {
     *(int*)(ADR_Pxsn1per) = 1;
     }
    if(NoSpread==true)
    {
    long t=0;
    unsigned long Protection;
    VirtualProtect((void*)ADR_NSpread, sizeof(t), PAGE_READWRITE, &Protection);
    memcpy((void*)ADR_NSpread, &t , sizeof(t));
    VirtualProtect((void*)ADR_NSpread, sizeof(t), Protection, 0);
    }
    if(GetAsyncKeyState(VK_NUMPAD0) &1)
    { 
    NoSpread = NoSpread==false;
    }
    if(NoRecoil)
    {
    *(float*)(dwPlayerPtr+OFS_NRecoil1) = 0;
    *(float*)(dwPlayerPtr+OFS_NRecoil2) = 0;
    *(float*)(dwPlayerPtr+OFS_NRecoil3) = 0;
    }
    if(NoFog)
    {
    *(float*)ADR_FarFog = 1166127104;
    *(float*)ADR_NerFog = 0; 
    }
    if(Speed==true)
    {
    *(float*)(ADR_Speed) = 350.0F;
    }
    if(Speed==false)
    {
    *(float*)(ADR_Speed) = 97.6F;
    }
    if(GetAsyncKeyState(VK_NUMPAD1) &1)
    { 
    Speed = Speed==false;
    }
    if(Teleportt)
    {
    if (GetAsyncKeyState(VK_F8))
    {
    posiX = *(float*)(dwPlayerPtr + OFS_X);
    posiY = *(float*)(dwPlayerPtr + OFS_Y);
    posiZ = *(float*)(dwPlayerPtr + OFS_Z);
    }
    if (GetAsyncKeyState(VK_F9))
    {
    *(float*)(dwPlayerPtr + OFS_X) = posiX;
    *(float*)(dwPlayerPtr + OFS_Y) = posiY;
    *(float*)(dwPlayerPtr + OFS_Z) = posiZ;
    }}
    
    }}
    void ServerHacks(void)
    {
    DWORD dwServerPtr = *(DWORD*)ADR_SERVERPOINTER;
    if(dwServerPtr != 0)
    {
    if(GPremium)
    {
      *(int*)(dwServerPtr+0x37C) = 3;
    }
    if(NoWather)
    {
    *(long*)(ADR_NoWather) = 0;
    }
    if(NoBounds)
    {
    *(int*)(ADR_NoBounds1) = 0;
    *(int*)(ADR_NoBounds2) = 0;
    }
    			 if (CH_Spawn)
    {
    if (*(int*)(ADR_QuickSpawn1) > 1)
    {
    *(int*)(ADR_QuickSpawn1) = 0;
    }
    if (*(int*)(ADR_QuickSpawn2) > 1)
    {
    *(int*)(ADR_QuickSpawn2) = 0;
    }
    }
    
    }}

     

    stdafx.cpp

    #include "stdafx.h"

     

    WinApi.cpp

     

    #include "stdafx.h"
    #include "cheats.h"
    
    
    DWORD *ingame = (DWORD*)ADR_PLAYERPOINTER;
    DWORD *outgame = (DWORD*)ADR_SERVERPOINTER;
    
    void hDllMain(void)
    {
    while(true)
    {
    	if(*ingame)
    	{
    	PlayerHacks();
    	}
    	if(*outgame)
    	{
    	ServerHacks();
    	}
    Sleep(1);
    }
    }
    
    
    
    
    
    BOOL APIENTRY DllMain( HMODULE hModule,
    				   DWORD  ul_reason_for_call,
    				   LPVOID lpReserved
    				 )
    {
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
    DWORD dwID1 = 241;
    HANDLE hThread1 = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)hDllMain, NULL, NULL,&dwID1 );
    MessageBoxA(NULL, "Credits: Willi27 Leech It!! Visit us: www.******.de", "Injection Succesfull", MB_OK);
    CloseHandle(hThread1);
    break;
    }
    return TRUE;
    }

     

    cheats.h

     

    /* Definierung the Acress Pointer */
    #define ADR_PLAYERPOINTER 0x00CD1E88
    #define ADR_SERVERPOINTER 0x00BDAFF8
    
    
    /*Player Adress Acress*/
    #define ADR_FASTAMMO 0x00B10A90
    #define ADR_FASTHEALT 0x00B10A94
    #define ADR_FASTREPAIR 0x00B10A98
    #define ADR_FASTFLAG 0x00B10A9C
    #define ADR_ExtraAmmo1 0x00B10ACC
    #define ADR_ExtraAmmo2 0x00B10ACD
    #define ADR_Chrome 0x00B10AB2
    #define ADR_QuickSpawn1 0x00B2F050
    #define ADR_QuickSpawn2 0x00B9035C
    #define ADR_Pxsn1per 0x00B10AD0
    #define ADR_NSpread 0x00B10AEC
    #define ADR_FarFog 0x00B16978
    #define ADR_NerFog 0x00B16974
    #define ADR_Speed 0x009B2E8C
    #define ADR_Speedroll 0x009CE8DC
    
    /* Server Adress Acress*/
    #define ADR_NoWather 0xA1A478 //Alt
    #define ADR_NoBounds1 0x00B41A58
    #define ADR_NoBounds2 0x00B41A5C
    
    /* Offsets & Floats Adress Pointer */
    
    #define OFS_STAMINA 0x28
    #define OFS_Z 0x0025C
    #define OFS_Y 0x00260
    #define OFS_X 0x00258
    #define OFS_NoFall 0x000320
    #define OPS_Level 0x00DF628
    #define OFS_NRecoil1 0x001C
    #define OFS_NRecoil2 0x20
    #define OFS_NRecoil3 0x24
    
    /* ConstBytes*/

     

    stdafx.h

     

    #pragma once
    
    #include "WinApi.h"
    
    #define WIN32_LEAN_AND_MEAN			 
    
    #include <windows.h>
    
    
    void ServerHacks(void);
    void PlayerHacks(void);

     

    WinApi.h

     

    #pragma once
    
    #ifndef WINVER						  
    #define WINVER 0x0600		   
    #endif
    
    #ifndef _WIN32_WINNT			
    #define _WIN32_WINNT 0x0600	 
    #endif
    
    #ifndef _WIN32_WINDOWS		  
    #define _WIN32_WINDOWS 0x0410 
    #endif
    
    #ifndef _WIN32_IE					  
    #define _WIN32_IE 0x0700	   
    #endif

     

    Credits

    Microsoft

    Willi27

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    • 10 months later...
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