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    [Request]Sources


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    Hello all, i want ask you for some codes.

    I need Zombie Opk, Go To Ammo, Go To Heal, GodMode (in minigun), Plant anywhere, fireframe, chams, wall hack and glass walls.

    i have chams and glass walls but doesnt works ; /

     

    PS. i have some functions in ASM but i cant do some with this, i give you codes, maybe you do something with this:

     

    //////////////////    /Automedic\  /////////////////////////////////
    /*if(CH_AutoMedic==1)
       {
           WriteProcessMemory((void *)ADR_AUTOMEDIC,(void*)(PBYTE)"\x90\x90\x90\x90\x90\x90",6);
       }
       if(CH_AutoMedic==0)
       {
           WriteMEM((void *)ADR_AUTOMEDIC,(void*)(PBYTE)"\x0F\x85\xA6\x00\x00\x00",6);
       }
    
    //////////////////    /Autoammo\  /////////////////////////////////
    if(CH_AutoAmmo==1)
       {
           WriteMEM((void *)ADR_AUTOAMMO,(void*)(PBYTE)"\x90\x90\x90\x90\x90\x90",6);
       }
       if(CH_AutoAmmo==0)
       {
           WriteMEM((void *)ADR_AUTOAMMO,(void*)(PBYTE)"\x0F\x85\xA2\x00\x00\x00",6);
       }
    
    //////////////////    /CQCProne\  /////////////////////////////////
    
    if(CH_Cqcprone==1)
       {
           WriteMEM((void *)ADR_PRONE,(void*)(PBYTE)"\x90\x90",2);
       }
       if(CH_Cqcprone==0)
       {
           WriteMEM((void *)ADR_PRONE,(void*)(PBYTE)"\x74\x0C",2);
       }
    
    //////////////////    /Shoot Trought Wall\  /////////////////////////////////
    
    if(CH_STW==1)
       {
           WriteMEM((void *)ADR_STW,(void*)(PBYTE)"\x90\x90\x90",3);
       }
       if(CH_STW==0)
       {
           WriteMEM((void *)ADR_STW,(void*)(PBYTE)"\x8B\x51\x34",3);
       }
    
    //////////////////    /Walk Trought Wall\  /////////////////////////////////
    
    if(CH_WTW==1)
       {
           WriteMEM((void *)ADR_WTW,(void*)(PBYTE)"\x90\x90\x90",3);
       }
       if(CH_WTW==0)
       {
           WriteMEM((void *)ADR_WTW,(void*)(PBYTE)"\xD8\x4A\x08",3);
       }
    
    //////////////////    /Walk Under Water\  /////////////////////////////////
    
    if(CH_WUW==1)
       {
           WriteMEM((void *)ADR_WUW,(void*)(PBYTE)"\x90\x90",2);
       }
    
       if(CH_WUW==0)
       {
           WriteMEM((void *)ADR_WUW,(void*)(PBYTE)"\x74\x13",2);
       }

     

    i have this error:

    .\base.cpp(680) : error C3861: 'WriteMEM': identifier not found

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    void Write_D3Dmem( void* pxAddress, void* pxBuffer, int size )
    {				  
    unsigned long Protection;		
    VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
    memcpy((void*)pxAddress, (const void*)pxBuffer, size);
    VirtualProtect((void*)pxAddress, size, Protection, 0);
    }

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    You cant just do ASM-Hacks the old way... The "new" is not for public - sorry!

     

    Also ZombieOPK, Godmode/VehicleHP, Plant everywhere is not Public!

    GoTo Ammo/Heal should be an easy Teleporthack, so if you know some basic you could easily do that, for Chams, Wallhack, Glasswalls the same, there are also examples in our Forums! If you dont understand those you should first learn some C++ O.o

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    • 3 months later...

    void WriteMem( void* pxAddress, BYTE*code, int size )

    {

    unsigned long Protection;

    VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);

    memcpy((void*)pxAddress, (const void*)code, size);

    VirtualProtect((void*)pxAddress, size, Protection, 0);

    }

    BYTE NOPS[] = {0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90};

    BYTE NOPS1[] = {0x90};

    BYTE INVISION[] = {0x83,0xB8,0xC0,0xC8,0x0F,0x00,0x07};

     

    thanks pls..

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