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    WriteMem Problem


    Devrim48
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    I am using in my dll the cheats I write in darkbyte like this :

     

    void Write_D3Dmem( void* pxAddress, void* pxBuffer, int size )
    {                                 
           unsigned long Protection;               
           VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
           memcpy((void*)pxAddress, (const void*)pxBuffer, size);
           VirtualProtect((void*)pxAddress, size, Protection, 0);
    }
    

     

    while (1) {
    
    	    if(CH_circle==1)
       {
    
           Write_D3Dmem((void *)ADR_CIRCLE,(void*)(PBYTE)"\x75\x55",2);
       }
       if(CH_circle==0)
       {
           Write_D3Dmem((void *)ADR_CIRCLE,(void*)(PBYTE)"\x74\x55",2);
       }
    
    	Sleep(50);
    	    }

     

    but it just doing nothing ? I am checking the address true cheat engine also for changes nothing :(

     

     

    EDIT : I have just see that when a cheat is active in default set to 1 , then this cheat works but the others with set on default to 0 they dont ??

     

    why is my default cheats set to 1 working and the ones they set to 0 on default not ???

     

    solved !!!!

    Edited by Devrim48
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