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    hi how to use the vaule weapon hack in c ++


    danidni
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    Recommended Posts

    Playerpointer+0x4C = Value;

     

    For Winchester:

     

    DWORD Player = *(DWORD*)Playerpointer;

    if(Play !=0)

    {

    *(long*)(Player+0x4C) = 58;

    }

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    Playerpointer+0x4C = Value;

     

    For Winchester:

     

    DWORD Player = *(DWORD*)Playerpointer;

    if(Play !=0)

    {

    *(long*)(Player+0x4C) = 58;

    }

     

    Where it sais Playerpointer, just put the player pointer there.

     

    I was going to post this, but you saved me time. lol

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    use afahrrads or this:

     

    #define OFS_WEAPON 0x04c// have to change this addy
    
    void Weapon(int x)
    {
    if(GetAsyncKeyState(0x70)) // F1
    {
    DWORD dwPlayerPointer = *(DWORD*)Player_Pointer;
    if(dwPlayerPointer != 0) // Are we in game and spawned?
    {
    *(int*)(dwPlayerPointer + OFS_WEAPON) = x;
    }
    }
    }

    And this in your Hackthread:

    Weapon(58);

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    Playerpointer+0x4C = Value;

     

    For Winchester:

     

    DWORD Player = *(DWORD*)Playerpointer;

    if(Play !=0)

    {

    *(long*)(Player+0x4C) = 58;

    }

    wrong variablename used xD

     

    DWORD Player = *(DWORD*)Playerpointer;

    if(Play !=0)

    {

    *(long*)(Player+0x4C) = 58;

    }

     

    right:

     

    DWORD Play = *(DWORD*)Playerpointer;

    if(Play !=0)

    {

    *(long*)(Player+0x4C) = 58;

    }

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