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    Warrock Hack Codes xD


    Thunder
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    Recommended Posts

    5.Slot Code

     

    Code:

     

    WriteMemory(&Haddy, 4, 4)

    Als Value 4 frag mich nicht warum ist einfach so xD

     

     

     

    Crosshair

     

    Code:

     

    Writememory(&Haddy, 1, 4)

     

     

     

     

    Inst. Spawn :

     

    Code:

     

    Writememory(&Haddy, 0, 4)

    Writememory(&Haddy, 0, 4)

     

     

     

    Code. Antikick

     

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

     

     

     

     

     

    Code Ulm. Ammo

     

     

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

     

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

     

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

     

    Invi:

     

     

    Nop(&Haddy, &H1C)

     

     

    Headshot:

     

     

    NOP(&HAddy, &H31)

     

     

     

    (Ndf)

    WriteFloatPointer(&HPlayer , &HOffset , -2000)

     

    (Superjump)

    If GetAsyncKeyState(17)Then

    WriteFloatPointer(&Hplayerpointer , &Hoffset , TextBox1.Text)

    End If

     

    (Stamina)

    WriteFloatpointer(&Hplayerpointer, &Hoffset, value)

     

    (Zoom)

    WriteMemory(&HADDY, 1, 4)

     

    (5.Slot)

    WriteMemory(&Haddy, 4, 4)

     

    (Crosshair)

    Writememory(&Haddy, 1, 4)

     

    (Inst.Spawn)

    Writememory(&Haddy, 0, 4)

    Writememory(&Haddy, 0, 4)

     

    (No Water)

    WriteMemory(&Haddy , 0, 4)

     

    (Weapons)

    WriteFloatPointer(&HPLAYERPOINTER, &HOffset , Textbox1.text)

     

    (FastRepair)

    WriteMemory(&Haddy , 1 , 4)

     

    (FastFlag)

    WriteMemory(&Haddy, 1 , 4)

     

    (FastHealth)

    WriteMemory(&Haddy , 1 , 4)

     

    (FastAmmo)

    WriteMemory(&Haddy , 1 , 4)

     

    level:

    WriteMemory(&HAddy, Checkbox1.Text , 4)

    oder

    WriteMemory(&HAddy, Value , 4)

     

    Kills:

     

    WriteMemory(&HAddy, VALUE , 4)

    oder

    WriteMemory(&HAddy, Checkbox1.Text , 4)

     

     

    Esp Code:

    NOP(&Hadress, 176) An

    NOP(&Hadress, 175 Aus

     

    Shoot Through Walls:

     

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

    NOP(&Haddy, &H90)

     

    Thielent Walk:

    NOP(&Haddress &H31) On

    NOP(&Haddress, &H85) Off

     

    No Recoil:

    WriteFloatPointer(&Hppointer, &Hoff, 0)

    WriteFloatPointer(&Hppointer, &Hoff, 0)

    WriteFloatPointer(&Hppointer, &Hoff, 0)

     

     

    Death:

    WriteMemory(&HAddy, VALUE , 4)

    oder

    WriteMemory(&HAddy, Checkbox1.Text , 4)

     

    0 Delay:

    Nop(&Haddy,&H90)

    Nop(&Haddy,&H90)

    Nop(&Haddy,&H90)

     

    Weapons

    WriteLongPointer (&HPLAYERPOINTER, &HOffset , Textbox1.text)

     

     

     

     

     

     

    GlassWalls:

    If GetAsyncKeyState(4) Then

    Writememory(&HAddy, 1, 4)

    Else

    Writememory(&HAddy, 1166127104, 4)

    End If

     

    Prone:

    If getasynckeystate(VBKeyC)

    NOP(&haddy , &H90)

    NOP(&haddy , &H90)

    End if

     

    VehGps:

    writememory(&Haddy, 1, 4)

     

    WtW:

    Nop(&Haddy, &H90)

    Nop(&Haddy , &H90)

    Nop(&Haddy, &H90)

     

    Premium:

    WriteFloatPointer(&Haddy, &Hxxx, 3)

    Offset:

    364

     

    Playerboxes:

    writememory(&HAddy, 1, 4)

     

     

    ?DIG:

    If GetAsyncKeyState(Hotkey) Then

    WriteFloatPointer(&HAddy, &HOffset, 0)

    End If

     

     

     

    Opk:

    NOP(&Haddy1, &H99)

    NOP(&Haddy2, &H99)

    NOP(&Haddy3, &H99)

    NOP(&Haddy4, &H99)

     

    Kill Punkbuster:

    TaskKill /im PnkBstrA.exe

    Intervall 6000

     

    No Bounds:

    Writememory(&HAddy, 0, 4)

    Writememory(&HAddy, 0, 4)

     

     

     

    Silent walk:

    'on' button:

    NOP(&Haddress, &H31)

    'off' button:

    NOP(&Haddress, &H85)

     

     

    Asm:

    _-------------------------------------------------------------

    *Vantage Point

    On: 1

    Off: 0

    Method: CodeCave

     

    *Speed Address:

     

    On: 200/400

    Off: 96

    Method: either Float or Byte

     

    Auto Medic

     

    On: 84

    Off: 85

    Method: ASM

     

    Auto Ammo

     

    On: 84

    Off: 85

    Method: ASM

     

    ESP Names

     

    On: 74

    Off: 75

    Method: ASM

     

    Turn off Water Address

     

    On: 0

    Off: 1

    Method: Long

     

    Walk Through Walls

     

    On: 90 90 90

    Off: D9 4E 08

    Method: ASM

     

    Shoot Through Walls

     

    On: 90 90 90

    Off: 8B 51 38

    Method: ASM

     

     

     

    ----------------------------------------

     

    VehicleInvisible:

     

    On: 90 90 90

    Off: 89 4E 0C

    Method: ASM

     

    Fast As Famas

     

    On: bd 0e 00 00 00 90 90

    Off: 0F BF 6E 4E 83 FD 35

    Method: ASM

     

    MAP GPS

     

    On: 90 90

    Off: 75 1E

    Method: ASM

     

    SilentWalk

     

    On: 90 90

    Off: 85 C0

    Method: ASM

     

    OPK:

     

    ON: 99

    OFF: 91

    Method: ASM

     

    Prone:

     

    ON:90 90

    OFF:84 C0

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