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    NFD Source Code Help


    playa5555
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    Hello My NFD Source Code is

     

    void NFD()

    {

    DWORD dwPlayerPtr = *(DWORD*)playerpointer;

    if(dwPlayerPtr != 0)

    {

    *(float*)(dwPlayerPtr+0x27C) = -2000;

    }

    }

     

    But it dont work?

    Or is the Offset Wrong?

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    Hello My NFD Source Code is

     

    void NFD()

    {

    DWORD dwPlayerPtr = *(DWORD*)playerpointer;

    if(dwPlayerPtr != 0)

    {

    *(float*)(dwPlayerPtr+0x27C) = -2000;

    }

    }

     

    But it dont work?

    Or is the Offset Wrong?

     

     

    I'm not very good at hacking, but I'm pretty sure you need the player pointer address. once you have that, where it says

     

     

    void NFD()

    {

    DWORD dwPlayerPtr = *(DWORD*)playerpointer;

    if(dwPlayerPtr != 0)

    {

    *(float*)(dwPlayerPtr+0x27C) = -2000;

    }

    }

     

    playerpointer, u add the address in

     

     

    sooo an example:

     

    playerpointer address: 0xC21963 (That is not really the address.)

     

    u would now make playerpointer = 0xC21963

     

     

    So this is the source for nfd

     

    void NFD()

    {

    DWORD dwPlayerPtr = *(DWORD*)playerpointer;

    if(dwPlayerPtr != 0)

    {

    *(float*)(dwPlayerPtr+0x27C) = -2000;

    }

    }

     

    now you would change it to

     

    void NFD()

    {

    DWORD dwPlayerPtr = *(DWORD*)0xC21963;

    if(dwPlayerPtr != 0)

    {

    *(float*)(dwPlayerPtr+0x27C) = -2000;

    }

    }

     

     

    ***Once again, this is not the real address, u will have to find your own***

     

    I hope that helps xD

    Edited by ledzepfan1
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    @ledzepfan1: This isn't the Playerpointer lol..., Serverpointer

     

    I think this will work :]

    #define ADR_Playerpointer 0x1522078
    #define OFF_NFD 0x280
    
    void NFD( )
    {
    DWORD dwPlayerpointer = *(DWORD*)ADR_Playerpointer;
    if(dwPlayerpointer != 0)
    {
    *(float*)(dwPlayerpointer+ OFS_NFD) = -20000; 
    }
    }

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